Whether you've been at it for years or you're just curious, this is a place to explore. Everything is free. Run a battle, paint a wall, mix on some decks, dress up a character, or read up on where it all started.
Turntables are expensive. So is spray paint. I wanted a spot where you can try it all without spending anything. There's no guide and no rules. Just have fun.
I've been Breaking since 2011, and Hip-Hop has done a lot for me. Hope you find something you like.
Everything on the site is in here. Hover an album to see the back.
Notes from a Hip-Hop history program I did, plus what I've picked up dancing and travelling. I check my facts, but I'm still learning. If something's off, let me know.
How the Bronx in the 70s made something nobody planned.
Where the sound came from: sound systems, and two copies of the same record.
Names on walls and trains, and who decides what counts as art.
The MC started as the DJ's hype man.
Where the dance came from and the crews who built it.
Organizing jams can be tedious and boring. Here you can plan everything in one go with all the resources you may need to run your event efficiently.
Set up your battles here. You can even throw it on the big screen. Prob won't be 4K though.
Getting funding is the worst part. Hope these tips help. Also hope you're used to rejection.
For anyone who has no idea what's going on. Sometimes I don't either.
Write your move list and shuffle it for new combos. Or bring a notebook like a normal person.
The fine print. An independent project, still being built. Hip-Hop history is told many ways, the people mentioned here aren't endorsing it, and the gear is just for fun. No accounts: your progress stays in this browser.
Pages, tracks, gear and saved progress may change, move or reset.
Much of Hip-Hop's history is oral history. Dates, names and stories can differ depending on who tells them. The tracks draw on a Hip-Hop history program, lived experience and published research. If you were there and remember it differently, I want to hear from you.
The people, crews and events mentioned here belong to their own stories. Being mentioned doesn't mean they're involved with, or endorse, this project.
Names of artists, songs, crews, places and brands are used to give credit. They belong to their owners.
Avatar gear only exists on this site. It can't be bought with real money and has no cash value.
There's no account, and no personal details are collected. Progress is saved in this browser. To move to another device, use Save my progress to get a personal save link. The link holds your progress itself; nothing is stored online.